Post by Vas Niltere on Sept 10, 2006 21:22:58 GMT -5
Rule # 8. I am the loophole King.
I am going to list here a few loopholes that are restricted because I know they will be too tempting and I will explain why.. I will add them as I realize them or see them being abused.
1. You can not have a personal A.I.: The world it incredibly Technologically based so you cannot have a personal A.I. as this would give you an incredible advantage. The V.O.I.D. keeps acting like an A.I. every once in a while but any actions that the V.O.I.D. takes have to be approved.
2. No Aliens or Alien technology. (At least for now, It would get way to confusing.) Alien Technology or being Part Alien throws way too manny wild cards in for your character. Wild cards are like things that you don't specify completly so they can pretty much do anything. Plus it has the chance of giving you the benifits that are in some of the secret societies which you generally shouldnt have unless you are in said secret societies.
3. Please no supernatural stuff for now. (I actually may be more lienant on this one. but most likely people won't be able to play it right.) This mostly means magic but it applies to psycics as well. If psycics don't work in real life then they won't work here. You can play a fake psycic if you want.
4. My favorite. Super Familiar/companion/whatever. (But why would weak little me fight you, Igor sick him. *Splosh.*) I have abused this one a few too manny times I will admit. So I know of it. Again this is one where If I think you won't do something stupid with it then I may open this one up a little more. Also included in this rule is, your Familiar/companion/whatever, cannot be in a different Secret Society then you.
These are the only ones I can think of so far... But I am sure there are more out there.
I am going to list here a few loopholes that are restricted because I know they will be too tempting and I will explain why.. I will add them as I realize them or see them being abused.
1. You can not have a personal A.I.: The world it incredibly Technologically based so you cannot have a personal A.I. as this would give you an incredible advantage. The V.O.I.D. keeps acting like an A.I. every once in a while but any actions that the V.O.I.D. takes have to be approved.
2. No Aliens or Alien technology. (At least for now, It would get way to confusing.) Alien Technology or being Part Alien throws way too manny wild cards in for your character. Wild cards are like things that you don't specify completly so they can pretty much do anything. Plus it has the chance of giving you the benifits that are in some of the secret societies which you generally shouldnt have unless you are in said secret societies.
3. Please no supernatural stuff for now. (I actually may be more lienant on this one. but most likely people won't be able to play it right.) This mostly means magic but it applies to psycics as well. If psycics don't work in real life then they won't work here. You can play a fake psycic if you want.
4. My favorite. Super Familiar/companion/whatever. (But why would weak little me fight you, Igor sick him. *Splosh.*) I have abused this one a few too manny times I will admit. So I know of it. Again this is one where If I think you won't do something stupid with it then I may open this one up a little more. Also included in this rule is, your Familiar/companion/whatever, cannot be in a different Secret Society then you.
These are the only ones I can think of so far... But I am sure there are more out there.